January302009

Different Levels of Interactivity

I have been noticing different levels of interactivity with various iPod Touch music applications. Here is a very interesting app:

Balls - Balls fall based on gravity, depending on which way you hold the iPod. When balls hit each other or the edge of the screen they create a sound. User cannot choose sounds, but can make the balls move faster or slower, and can “throw” them in different directions.

Controls:
-Drag and throw with fingers.
-Double Tap - toggle settings screen
-Shake - randomize all settings
-Balls will save settings on exit.

Settings:
Ball Size, Gravity, Friction, Bounce, Balls, Trails

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